AI Insights · Timothy · July 2025
Performance of Top Final Fantasy Games on Unified Platform in Australia Q2 2025
Explore the quarterly performance of top Final Fantasy games in Australia, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the performance of top Final Fantasy games on a unified platform in Australia showcased varying trends in downloads, revenue, and active users, as reported by Sensor Tower.
FINAL FANTASY VII EVER CRISIS experienced a fluctuating revenue trend, beginning the quarter at approximately $3.1K and reaching a peak of around $3.3K in late April. Weekly downloads remained relatively stable, hovering around 130 to 160, while weekly active users consistently stayed above 2.4K, peaking at 2.6K.
FINAL FANTASY VI saw a gradual increase in weekly revenue, starting at a modest $32 and culminating in a peak of $178 in early June. Downloads were minimal, ranging from 2 to 30 weekly, and active users showed a slight decline towards the end of the quarter, from 153 to 111.
FINAL FANTASY TACTICS : WotL maintained a steady revenue stream, surging to $158 by the end of June. Weekly downloads ranged between 11 and 40, while active users remained consistent, fluctuating slightly around the 90 to 100 mark.
FINAL FANTASY VII showed a significant increase in revenue towards the end of the quarter, jumping from around $13 to $215. Downloads were stable, mostly between 9 and 25, and active users decreased slightly from 211 to 193.
FINAL FANTASY IV (3D REMAKE) experienced a modest revenue increase, peaking at $70 in mid-May. Downloads remained low, typically between 7 and 26, while active users showed a gradual decline, ending the quarter at 25.
These insights from Sensor Tower provide a comprehensive overview of the performance trends of the top Final Fantasy games in Australia during Q2 2025.